Monthly Archives: March 2010

Updating the site

Well, I’m currently just updating stuff here. Mainly, I just added an RSS feed and made the background a bit darker. I’m currently working on changing the header into something more… pixel-y.  I’ll come up with something. Also, you might’ve noticed there’s a UAT logo on the side. Just ignore it – it’s required for [...]

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Tileset – small sample

Well, the thing ain’t finished yet, but I thought I should post a screenshot of how the level should look like with what I have of it. It’s zoomed in by 200% because that’s the way the game would show up if I were to use this for one. Heh.. you can tell I didn’t [...]

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Platformer tileset 1 progress

Well, here’s my progress with the current tileset. I’m actually going to do a fighting game (already got a program for making one that’s NOT MUGEN), but this is homework for game art class. Still have to decide on the rest of the level objects, but for now I’m only worried on finishing this bit. [...]

Posted in Pixel art | 3 Comments

Starting over

Okay, let’s get this thing started already, shall we? I deleted the useless pages for now while I work on stuff. First thing’s first, though: I’m modifying a couple of things in this site (though mainly I’m adding an RSS feed). I’ll post more stuff soon.

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