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	<title>The Deadpan Hobo&#039;s Studio &#187; Nieves</title>
	<atom:link href="http://thedeadpanhobo.com/author/admin/feed/" rel="self" type="application/rss+xml" />
	<link>http://thedeadpanhobo.com</link>
	<description>Don&#039;t fear the cynicism, friend</description>
	<lastBuildDate>Sat, 10 Dec 2011 22:50:12 +0000</lastBuildDate>
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		<title>Server problems</title>
		<link>http://thedeadpanhobo.com/2011/12/server-problems/</link>
		<comments>http://thedeadpanhobo.com/2011/12/server-problems/#comments</comments>
		<pubDate>Sat, 10 Dec 2011 22:50:12 +0000</pubDate>
		<dc:creator>Nieves</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thedeadpanhobo.com/?p=151</guid>
		<description><![CDATA[Looks like the server&#8217;s having some issues (can&#8217;t even enter the host&#8217;s site). Tried accessing it with an FTP client but I can&#8217;t do anything. I managed to put up a couple things in the gallery using this site, but I can&#8217;t change anything else. I knew I should&#8217;ve updated the header sooner.]]></description>
			<content:encoded><![CDATA[<p>Looks like the server&#8217;s having some issues (can&#8217;t even enter the host&#8217;s site). Tried accessing it with an FTP client but I can&#8217;t do anything. I managed to put up a couple things in the gallery using this site, but I can&#8217;t change anything else.</p>
<p>I knew I should&#8217;ve updated the header sooner.</p>
]]></content:encoded>
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		<title>Why haven&#8217;t I updated this site yet?</title>
		<link>http://thedeadpanhobo.com/2011/10/why-havent-i-updated-this-site-yet/</link>
		<comments>http://thedeadpanhobo.com/2011/10/why-havent-i-updated-this-site-yet/#comments</comments>
		<pubDate>Sun, 16 Oct 2011 04:29:49 +0000</pubDate>
		<dc:creator>Nieves</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thedeadpanhobo.com/?p=144</guid>
		<description><![CDATA[This is getting ridiculous. Gimme a month or two &#8211; I may not have something nice (and safe-for-work enough) to show here, but I&#8217;ll update the site&#8217;s design, at least.]]></description>
			<content:encoded><![CDATA[<p>This is getting ridiculous. Gimme a month or two &#8211; I may not have something nice (and safe-for-work enough) to show here, but I&#8217;ll update the site&#8217;s design, at least.</p>
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		<title>Practice sprite</title>
		<link>http://thedeadpanhobo.com/2011/06/practice-sprite/</link>
		<comments>http://thedeadpanhobo.com/2011/06/practice-sprite/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 02:11:49 +0000</pubDate>
		<dc:creator>Nieves</dc:creator>
				<category><![CDATA[Pixel art]]></category>

		<guid isPermaLink="false">http://thedeadpanhobo.com/?p=141</guid>
		<description><![CDATA[Will make a better version later (animated, even). This is just a preview of how it&#8217;ll look like, I guess. What&#8217;s it for? I&#8217;ll post some more info some other time.]]></description>
			<content:encoded><![CDATA[<p><code>Lazyest Gallery cannot access Pixel Art/ </code></p>
<p>Will make a better version later (animated, even). This is just a preview of how it&#8217;ll look like, I guess.</p>
<p>What&#8217;s it for? I&#8217;ll post some more info some other time.</p>
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		<title>Gallery updated, plus new fonts</title>
		<link>http://thedeadpanhobo.com/2011/04/gallery-updated-plus-new-fonts/</link>
		<comments>http://thedeadpanhobo.com/2011/04/gallery-updated-plus-new-fonts/#comments</comments>
		<pubDate>Sat, 16 Apr 2011 20:55:38 +0000</pubDate>
		<dc:creator>Nieves</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Sketches]]></category>
		<category><![CDATA[Traditional Art]]></category>

		<guid isPermaLink="false">http://thedeadpanhobo.com/?p=137</guid>
		<description><![CDATA[First of all, a test to see if showing pics from my gallery here works: Also, I have now changed some fonts here into something more pleasing to the eye. While the font in the sidebar / menu loads fast, though, the other font for the main text takes a while to load, so if [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">First of all, a test to see if showing pics from my gallery here works:</p>
<p style="text-align: center;"><div class="lg_image" style="width:176px;"><div style="text-align:center"><a href="http://thedeadpanhobo.com/gallery/Sketches/20110414_miles_sketch_small.png" class="" rel="lazyest" title="2011-04-14 - Miles - sketch" ><img src="http://thedeadpanhobo.com/wp-content/plugins/lazyest-gallery/lazyest-img.php?file=Sketches/20110414_miles_sketch_small.png&amp;thumb=1" alt=""  /></a></div><div class="thumb_caption">2011-04-14 - Miles - sketch</div></div></p>
<p style="text-align: justify;">Also, I have now changed some fonts here into something more pleasing to the eye. While the font in the sidebar / menu loads fast, though, the other font for the main text takes a while to load, so if you&#8217;re on a slow connection you might be seeing Arial / Verdana for a few seconds. This should also serve as an excuse for me to finally work on a new header for this site (font used up there? Doesn&#8217;t match the site anymore).</p>
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		<title>Gallery page</title>
		<link>http://thedeadpanhobo.com/2011/03/gallery-page/</link>
		<comments>http://thedeadpanhobo.com/2011/03/gallery-page/#comments</comments>
		<pubDate>Mon, 07 Mar 2011 07:49:52 +0000</pubDate>
		<dc:creator>Nieves</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thedeadpanhobo.com/?p=129</guid>
		<description><![CDATA[Added a gallery page, though it&#8217;s still in testing. At the moment there&#8217;s only one pic, though.]]></description>
			<content:encoded><![CDATA[<p>Added a gallery page, though it&#8217;s still in testing. At the moment there&#8217;s only one pic, though.</p>
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		<title>Quick update</title>
		<link>http://thedeadpanhobo.com/2011/02/quick-update/</link>
		<comments>http://thedeadpanhobo.com/2011/02/quick-update/#comments</comments>
		<pubDate>Mon, 21 Feb 2011 00:06:16 +0000</pubDate>
		<dc:creator>Nieves</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thedeadpanhobo.com/?p=115</guid>
		<description><![CDATA[Currently learning animation. Took some classes this semester, but they ended up being Flash classes, not traditional animation classes like I expected (and it&#8217;s not even frame-by-frame animation &#8211; it&#8217;s just animating puppets). Ordered a lot of animation books and materials recently, so I should be able to start teaching myself how to do this [...]]]></description>
			<content:encoded><![CDATA[<p>Currently learning animation. Took some classes this semester, but they ended up being Flash classes, not traditional animation classes like I expected (and it&#8217;s not even frame-by-frame animation &#8211; it&#8217;s just animating puppets). Ordered a lot of animation books and materials recently, so I should be able to start teaching myself how to do this starting Tuesday (hopefully).</p>
<p>In other news, still trying to come up with a new design for the site (current one&#8217;s okay, but it&#8217;s also too simple-looking). Once I do, though, most of the stuff here will probably be erased. Starting over, you know?</p>
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		<title>A self-evaluation</title>
		<link>http://thedeadpanhobo.com/2010/10/a-self-evaluation/</link>
		<comments>http://thedeadpanhobo.com/2010/10/a-self-evaluation/#comments</comments>
		<pubDate>Mon, 04 Oct 2010 04:19:53 +0000</pubDate>
		<dc:creator>Nieves</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thedeadpanhobo.com/?p=112</guid>
		<description><![CDATA[Lately, I&#8217;ve been thinking about things and I realized that I haven&#8217;t accomplished anything yet. I have many plans &#8211; projects, works, etc. &#8211; but I have yet to make decent progress on any of them. Case in point: Project Midnight. Despite having the design docs 75% finished and some concept art done, I still [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Lately, I&#8217;ve been thinking about things and I realized that I haven&#8217;t accomplished anything yet. I have many plans &#8211; projects, works, etc. &#8211; but I have yet to make decent progress on any of them. Case in point: Project Midnight. Despite having the design docs 75% finished and some concept art done, I still haven&#8217;t done a single game asset or written a single piece of code even though I&#8217;ve worked on it for&#8230; what, four months? I know it&#8217;s my first project and all, but I know people who&#8217;ve done more on <em>their </em>first projects in a shorter amount of time than this. So why am I taking so long?</p>
<p style="text-align: justify;">Simple answer: I am a procrastinator. Always have been, and despite all my efforts to quit being one I keep making all the same mistakes as before. Sad, really.</p>
<p style="text-align: justify;">So I looked back at my life to see the things that I used to distract myself. Art&#8217;s one of them, but since Project Midnight requires a lot of art and creativity I&#8217;ve been using that one in my favor. Video games? &#8230;Nah, despite my love for them I&#8217;ve actually been playing them less and less lately (I actually haven&#8217;t finished the latest <em>Kingdom Hearts </em>game, which is unushal since it&#8217;s one of the two RPG series I always make time to finish, the other being &#8220;any game by <em>Nippon Ichi Software</em>&#8220;). Music? &#8230;Okay, I think I might&#8217;ve hit something here &#8211; I&#8217;m addicted to music. I can&#8217;t spend more than half an hour without hearing good music or else I get jittery and  can&#8217;t think well. However, if I <em>start </em>hearing something, I completely blank out for at least four or five hours before realizing I need to do stuff, then forgetting to do it anyway as I listen for a couple more hours until my stomach starts getting aggressive. First step is clear: get rid of the music for a <em>long </em>while&#8230;</p>
<p style="text-align: justify;">&#8230;well, except for <em>Champagne Supernova </em>and Buckethead&#8217;s <em>Population Override </em>CD &#8211; those two help me calm down and concentrate more. Same with Gustavo Dal Farra&#8217;s <em>Minimalista </em>CD. *sigh* I&#8217;ll miss you, <em>Anamanaguchi</em>.</p>
<p style="text-align: justify;">Okay, next step, next step&#8230; Well, I need to make some kind of scheduling system (things have gone to hell ever since I forgot to buy a new calendar to plan out stuff). Well, those sticky notes should help a bit &#8211; just post &#8216;em everywhere so I don&#8217;t forget again&#8230;</p>
<p style="text-align: justify;">&#8230;Great. Now my house looks like a <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/RoomFullOfCrazy" target="_blank">Room Full of Crazy</a> &#8211; Oh! That reminds me: No more TV Tropes for a long, <em>long </em>time.</p>
<p style="text-align: justify;">&#8230;</p>
<p style="text-align: justify;">Okay, now that I have a plan to stop the procrastination, I just have to find a way to learn how to animate. I do that, and most of my problems are solved (the art-related ones, that is). I actually had a lot of game projects in mind before starting with Midnight, but I chose to focus on it alone because I thought it would be the easiest way for me to learn how to animate (small sprites should be easy, right?). Unfortunately, I&#8217;ve never been any good at an overhead perspective, which meant all my artwork ended up looking like crap (which is why I haven&#8217;t updated on it in a while). So that plan backfired.</p>
<p style="text-align: justify;">If I&#8217;m going to be learning how to do animations, I might as well do it on a perspective I&#8217;m familiar with, right? Well, that leaves two options: a 2D platformer, or a 2D fighting game. Right away, I discard the platformer idea &#8211; not too good at designing them, even if I&#8217;m decent at doing graphics for them. So a fighting game it is. Might as well revive the old project I had before switching to the current one, while I&#8217;m at it.</p>
<p style="text-align: justify;">So now I begin with <strong>Project Chaos </strong>(formerly known as Project Midnight before I gave that name to the other one).</p>
<p style="text-align: justify;">For the curious: It&#8217;ll be a 2D fighting game developed for the 2D Fighter Maker 2nd engine. If it ends up being good enough, I&#8217;ll make an XNA version with added characters and online play. I have a couple characters in mind for it, and I&#8217;m already learning how to sprite better (been studying the techniques of some Japanese artists &#8211; can&#8217;t understand a word of what they&#8217;ve written, but the images are self-explanatory enough for me to get by), so hopefully I&#8217;ll <em>finally </em>have something to show by December.</p>
<p style="text-align: justify;">Hopefully&#8230;</p>
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		<title>Just another drawing</title>
		<link>http://thedeadpanhobo.com/2010/09/just-another-drawing/</link>
		<comments>http://thedeadpanhobo.com/2010/09/just-another-drawing/#comments</comments>
		<pubDate>Fri, 01 Oct 2010 04:38:33 +0000</pubDate>
		<dc:creator>Nieves</dc:creator>
				<category><![CDATA[Digital art]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[Project Midnight]]></category>

		<guid isPermaLink="false">http://thedeadpanhobo.com/?p=93</guid>
		<description><![CDATA[Well, since I don&#8217;t seem to be getting anything done for Project Midnight at the moment (I really need to take some animation classes next semester), I might as well post something here just to show I&#8217;m alive. So&#8230; here you go: Drew this on DeviantArt when I found out they implemented that drawing thing [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Well, since I don&#8217;t seem to be getting anything done for Project Midnight at the moment (I really need to take some animation classes next semester), I might as well post something here just to show I&#8217;m alive. So&#8230; here you go:</p>
<p style="text-align: justify;">
<div id="attachment_94" class="wp-caption aligncenter" style="width: 460px"><a href="http://thedeadpanhobo.com/wp-content/uploads/2010/09/muropic_seraph.png"><img class="size-full wp-image-94" title="muropic_seraph" src="http://thedeadpanhobo.com/wp-content/uploads/2010/09/muropic_seraph.png" alt="" width="450" height="340" /></a><p class="wp-caption-text">This is Seraph, and she&#39;ll be in the game (with pants on, of course).</p></div>
<p>Drew this on DeviantArt when I found out they implemented that drawing thing on journal comments. Compared to other stuff I colored, this one&#8217;s actually decent (though I forgot to fill that little part under the arm red&#8230; oh well, too late to edit). Her name is Seraph, and if all goes as planned she&#8217;ll be one of the Player 2 characters in the game (I&#8217;ll explain later).</p>
<p style="text-align: justify;">Oh, and for those of you who&#8217;ve seen pics of her on my other galleries: No, she won&#8217;t appear as busty as in those pics. She&#8217;ll still have a large chest, yes, but it&#8217;ll look normal along with her 7 ft. stature. Vera, on the other hand, will remain exactly the same (except for a specific missing part waist-down &#8211; you know what I&#8217;m talking about).</p>
<p style="text-align: justify;">Those of you who haven&#8217;t seen my other galleries: Ignore that last statement.</p>
<p style="text-align: justify;"><strong>EDIT:</strong> Well, I decided to draw another character on it:</p>
<p style="text-align: justify;">
<div id="attachment_102" class="wp-caption aligncenter" style="width: 460px"><a href="http://thedeadpanhobo.com/wp-content/uploads/2010/09/muropic_miles.png"><img class="size-full wp-image-102" title="muropic_miles" src="http://thedeadpanhobo.com/wp-content/uploads/2010/09/muropic_miles.png" alt="" width="450" height="340" /></a><p class="wp-caption-text">Another quickie.</p></div>
<p style="text-align: justify;">This is Miles, and he&#8217;s the main character.</p>
<p style="text-align: justify;">Yep.</p>
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		<title>Concept art &#8211; WIP</title>
		<link>http://thedeadpanhobo.com/2010/08/concept-art-wip/</link>
		<comments>http://thedeadpanhobo.com/2010/08/concept-art-wip/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 09:36:03 +0000</pubDate>
		<dc:creator>Nieves</dc:creator>
				<category><![CDATA[Digital art]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[Project Midnight]]></category>

		<guid isPermaLink="false">http://thedeadpanhobo.com/?p=81</guid>
		<description><![CDATA[Well, I decided to update a tad more frequently. This is just a work-in-progress pic of the main character of Project Midnight. Working on the concept art first before I start spriting &#8211; get things set up before I start creating the game proper, or else I&#8217;ll probably end up working hard on getting nowhere&#8230; [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_82" class="wp-caption aligncenter" style="width: 310px"><a href="http://thedeadpanhobo.com/wp-content/uploads/2010/08/screenshot_08092010.png"><img class="size-medium wp-image-82" title="screenshot_08092010" src="http://thedeadpanhobo.com/wp-content/uploads/2010/08/screenshot_08092010-300x168.png" alt="" width="300" height="168" /></a><p class="wp-caption-text">...Yes, that&#39;s a guy.</p></div>
<p style="text-align: justify;">Well, I decided to update a tad more frequently. This is just a work-in-progress pic of the main character of Project Midnight. Working on the concept art first before I start spriting &#8211; get things set up before I start creating the game proper, or else I&#8217;ll probably end up working hard on getting nowhere&#8230; again.</p>
<p style="text-align: justify;">I&#8217;m progressing pretty well on this project (design doc&#8217;s halfway done, world is designed, concept maps are being worked on, etc.), but of course this comes at a price: Passing college at this state is gonna take a miracle. Heh, way to get my priorities straight&#8230;</p>
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		<title>Long time no post</title>
		<link>http://thedeadpanhobo.com/2010/07/long-time-no-post/</link>
		<comments>http://thedeadpanhobo.com/2010/07/long-time-no-post/#comments</comments>
		<pubDate>Sat, 17 Jul 2010 08:03:36 +0000</pubDate>
		<dc:creator>Nieves</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Inform 7]]></category>
		<category><![CDATA[Project Midnight]]></category>

		<guid isPermaLink="false">http://thedeadpanhobo.com/?p=76</guid>
		<description><![CDATA[Well, it seems I&#8217;ve completely forgotten to pay attention to my own site, now, have I? Well, there are a few reasons for that, actually. First of all, since this site is gonna be where I&#8217;ll talk about my personal game-related projects, I don&#8217;t really like to post stuff that&#8217;s not related to that. Unfortunately, [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_75" class="wp-caption aligncenter" style="width: 310px"><a href="http://thedeadpanhobo.com/wp-content/uploads/2010/07/screenshot2.png"><img class="size-medium wp-image-75" title="screenshot2" src="http://thedeadpanhobo.com/wp-content/uploads/2010/07/screenshot2-300x168.png" alt="" width="300" height="168" /></a><p class="wp-caption-text">One of the things I&#39;ve been working on.</p></div>
<p>Well, it seems I&#8217;ve completely forgotten to pay attention to my own site, now, have I? Well, there are a few reasons for that, actually.</p>
<p>First of all, since this site is gonna be where I&#8217;ll talk about my personal game-related projects, I don&#8217;t really like to post stuff that&#8217;s not related to that. Unfortunately, that means rare updates since I&#8217;m barely making it in college and have to focus most of my attention to my classes. It doesn&#8217;t help that I have a buttload of art commissions on the side, either, which means even opening an art program brings me headaches (though strangely not the good ol&#8217; pencil and paper&#8230; meh, must&#8217;ve gotten used to sketching by now).</p>
<p>Speaking of which: I&#8217;m still having trouble with the sprite designs for the game. I mean, platformer sprites I can do okay &#8211; side-view perspective&#8217;s easier for me &#8211; but <em>overhead sprites</em>? Not my forte, which is bad since I&#8217;ve almost finished the design doc for that project (or at least the part explaining how the world and the dungeons work). It&#8217;s weird &#8211; I can do pixel art for platformers, but I don&#8217;t know how to design one; and yet even though I can design an overhead adventure game (think <em>Zelda</em>) pretty well, the art always comes out&#8230; well, mediocre, at best. I&#8217;m gonna start using the artwork from La Pucelle, Disgaea and Makai Kingdom as reference, by the way &#8211; <em>especially</em> La Pucelle (Ryoji Nomura is my idol). I feel like those are the most expressive pixel art styles I&#8217;ve seen in recent memory, which is what I&#8217;m going for with that project.</p>
<p>By the way, I now dub this work as <strong>Project Midnight (working title).</strong></p>
<p>Now, the way I wish to design games is thus: If I ever make more than one game based on the same world, I will never, ever use the same genre twice (which means, of course, that I&#8217;m gonna have to learn to design platformers one day&#8230; *shudders*). Still, I <em>might </em>have to break this rule if the games end up too large for Xbox Live Indie Games (though I hope not &#8211; that&#8217;s the secondary purpose for the pixel art), but until that day comes I&#8217;m gonna experiment with various tools and genres. First genres I&#8217;ll experiment with: overhead 2D adventure games, and interactive fiction. Why the latter? <strong>Because it&#8217;s fun. </strong>Also, it helps me set up some of the characters in the other game, as well as to make sure I have the backstories worked out. See the screenshot at the top? That&#8217;s the project. I&#8217;ll be using the <a href="http://inform7.com/" target="_self">Inform 7</a> engine for it &#8217;cause it&#8217;s easier than the alternatives without sacrificing power.</p>
<p>&#8230;Well, that&#8217;s it, really.</p>
<p>(Note to self: change banner, <em>please</em>)</p>
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